declare module "godot.worker" { import { GAny, GArray, Object as GObject } from "godot"; class JSWorker { constructor(path: string); postMessage(message: any, transfer?: GArray | ReadonlyArray>): void; terminate(): void; onready?: () => void; onmessage?: (message: any) => void; //TODO not implemented yet onerror?: (error: any) => void; /** * @deprecated Use onmessage to receive messages sent from postMessage() with transfers included. * @param obj */ ontransfer?: (obj: GObject) => void; } // only available in worker scripts const JSWorkerParent: | { onmessage?: (message: any) => void; close(): void; /** * @deprecated Use the transfer parameter of postMessage instead. * @param obj */ transfer(obj: GObject): void; postMessage(message: any, transfer?: GArray | ReadonlyArray>): void; } | undefined; }